Go! Go! Muffin: Analysis of the Advantages and Disadvantages of All Professions
Swordsman Advantages: The damage of Wanted: Evil Dragon and Nightmare Frenzy at level 0 is very high. After job advancement, the damage output of Wanted: Evil Dragon is similar to other professions.
Disadvantages: Cannot be fully automated in dungeons unless able to dominate throughout.
Archer Advantages: AOE damage is significant in Nightmare Frenzy at levels 1 and 2, and early game damage is high in Wanted: Evil Dragon.
Disadvantages: Slow damage output and lacks auto-battle capability.
Scholar Advantages: Stats are average at levels 0 and 1. Among damage-dealing professions, performance is neither strong nor weak. Damage output is significant in Nightmare Frenzy after level 2, and has strong auto-battle capability.
Disadvantages: Weak in Wanted: Evil Dragon dungeons, and needs skills at level 150 to match other damage-dealing professions after level 2.
Assassin Advantages: Fast damage output at levels 1 and 2, with high burst damage. Strong auto-battle capability at level 2.
Disadvantages: Weakest profession in sewer environments, and performs poorly in Nightmare Frenzy mode at levels 1 and 2.
Servant Advantages: Can heal and deal damage, and healing is essential in a team. Very strong in the first 3 minutes of the Wanted: Evil Dragon dungeon.
Disadvantages: No obvious weaknesses.